I like it when co-op games aren't bullshit. You know? I like it when they don't manufacture little interpersonal caltrops like divvying up collected resources per player just to transform your leisure time into a twisted and darwinian Squid Game. Deep Rock Galactic is the best comparison, philosophically. Everybody wins. Oh, fuck - didn't make it to the ship on time because your cat was shitting in a houseplant in your actual room, IRL? We got you: we'll fire you down from the station in a custom bullet and you can join in progress because why shouldn't you be able to. Arrowhead Studios got the memo.
