Skip Nav

Advertisement

Some Junk

By Gabe – June 14, 2010

I just wanted to drop a reminder that I have collected a bunch of my D&D posts on one page. You can also grab my adventure "Dusk" there. This was my first attempt at taking my notes for an adventure and trying to turn them into something another DM could take and run with. So far I've had 14,145 people download the adventure which I am super happy about. What I don't know for sure is if they actually played it and had fun. So if you grabbed "Dusk" and gave it a try please shoot me a mail and let me know how it went. I'd like to do more of these but first I want to get some feedback.

Anguish Vinegarette

By Tycho – June 14, 2010

I feel bad for the models that work expo halls. Maybe it's better than other kinds of day work, I wouldn't know. I try to avoid making eye contact, on the off chance it's as weird for them as it is for me. It's not their humanity that drives me away, though it's rare to see a person who wouldn't be improved with a few tufts of iridescent plumage. No, it's that I have the run-of-the-mill, God given shame that naturally accompanies interactions with women who are being paid to endure me.

Project Hatesphere

By Tycho – June 11, 2010

The "Mortal Kombat Rebirth" short exists in that continuum that appends gravitas to fundamentally ridiculous subject matter by attempting to reconcile it with the real world. That's something I do as a form of recreation; I'm not trying to say that this isn't a good time investment. Alan Moore takes cultural shrapnel and transforms it, via a similar process, into material that assaults the mind. I'm just not certain that every brand can withstand this kind of analysis.

Advertisement

RvB Community Auctions for Child's Play!

By Tycho – June 9, 2010

Over drinks with some of the staff last night, they wanted to make sure I knew about some incredible auctions the group had put together.  Such is the scale of Child's Play, now, that it's almost impossible for me to know everything in real time, ands its scope extends well beyond the main drive.  Anyhow, there's a number of really amazing things still available - browse, and be delighted.

An Inside Job

By Tycho – June 9, 2010

We were trying to imagine what it looks like backstage when there is a Technology Problem - capital T, capital P - during an iPhone announcement. We don't think it matters who you are, or if you are responsible for the problem, if you just now got there, or even if you work for Apple. It is core to our assertion that in the unassuming frame of Steve Jobs there roils a dark power, and that there are moments when this malevolent force must find release.

Funny idea

By Gabe – June 7, 2010

While I was feeding the baby this morning at five a.m. I had an idea. What if Coruscant had a newspaper? What would their stupid political cartoons look like?

Dusk

By Gabe – June 7, 2010

I have collected all my D&D posts in one place. I've also uploaded my D&D adventure Dusk to the same site. You can check out all my old posts and download the PDF for Dusk right here.

Advertisement

Faire Thee Well

By Tycho – June 7, 2010

In the manner of today's hottest reality programs, I need to inform you that the story you are about to read is entirely true. Historically in cases such as this the names have been changed to protect the innocent. In this case, the names have been retained specifically to amplify their shame.

The Universal Analogy

By Tycho – June 4, 2010

I'm fairly certain that playing videogames has given me unrealistic expectations when it comes to solving real problems. Independent of the scenario - a race of ravenous sentient robots, a wife lost in the folds of a parenthetical metanarrative, and so on - I can be expected to deliver a satisfactory resolution in twenty hours or less. More than satisfactory, in fact. I will recalibrate your entire concept of success as it relates to human endeavor.

Advertisement

Hot With Heat

By Tycho – May 31, 2010

Split/Second - I will honor them by maintaining the slash - is an incredibly solid product. You can play the demo as many times as I did, which (between you and me) could well be described as a fuck-ton, and emerge from it with a sense that you have a firm handle on its bombast and can therefore skip the final release. It will be more of this, you might say to yourself. You'd be wrong; I certainly was.