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Mean Ol' Mr. Sauron

By Tycho – June 1, 2009

With the Lord of the Rings "brand" reverting back to Warner Brothers, they're taking it for a spin themselves before loaning it out to anybody. The result, as you might already have heard, is Aragorn's Quest: a cooperative action adventure romp for the Wii, manufactured with "kids and their families" squarely in mind. The strip talks specifically about the art style you'll see in some of the screens, a delivery one might describe as being almost incandescent in its enthusiasm, but in general we think this is unexpected and kind of interesting.

Your Will...

By Gabe – May 29, 2009

I have had a bunch of requests for a version of the first panel without text. Here you go:

Revoluciónes

By Tycho – May 29, 2009

I'm the kind of Zune fan that doesn't sound much like a Zune fan, the molotov toting aggressor motivated by deep conviction that things can be better than they are.  For the most part reviled, either for having the hubris to challenge Apple dominion or for trying to shoehorn their way into yet another market, Microsoft's device acquits itself well when taken on its own terms.

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Additional Infamy

By Tycho – May 27, 2009

This is happening with greater and greater frequency: my inability to perceive the game I have read about in reviews.

Mercurial

By Tycho – May 25, 2009

One of the less talked about powers in Infamous - for obvious reasons - is the ability to deliver a healing jolt, which reinforces your role as an agent of divine justice. Except we're playing the game as bad, bad men. So, if we resurrect you, we have done you no favor.

All done

By Gabe – May 22, 2009

***Super Update***

Upon That Shattered Plain

By Tycho – May 22, 2009

We only get a chance to play actual golf together once or twice a year, and even then I don't "play golf" so much as I ransack the snack cart and offer piquant observations. Every time we do end up on an actual course, any time we spend in transit (that is to say, most of the time) is spent embroidering an imaginary RPG entitled Golgolfa: The Ninth Portal. Golf has a substantial number of RPG hooks, and there are a couple games that take their cues from the massively multiplayer context, but Golgolfa has more to do with how a party of characters would manage a course with their complimentary skills and classes.

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Braid On Mac

By Tycho – May 20, 2009

Hothead ported Braid to the Macintosh, which I thought was very nice of them.  The demo is up on Greenhouse, as is the full version, which I suppose follows naturally.

Sega Did What Nintendidn't

By Tycho – May 20, 2009

Lodged in the crags of my unfinished youth is the memory of loading games from an Audio Cassette.

A Call For Enforcers

By Gabe – May 18, 2009

It's my responsibility to remind you all that PAX will be Sept. 4th -6th this year. I also need to tell you that those dates will be here before you know it. So if you want to attend PAX this year you should hit the site and pre-register.

Body Movin'

By Tycho – May 18, 2009

It was Tony Hawk: Ride that pushed him over the edge and into some twisted breed of activism. I keep my instruments here at the office, where additional humans are in ready supply, and the rhythm game experience may approach its theoretical zenith.

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Hoodia

By Tycho – May 15, 2009

At your collective request, we have produced a new hoodie.  It looks very much like the one in this picture:

Argumentum Ad Verecundiam

By Tycho – May 15, 2009

Both of the campaigns Microsoft is running these days - the ones about finding laptops and the newest one, with a cost/benefit analysis of the Zune Pass - just aren't very robust. That is the polite way of saying that they are dumb. Saying that they are dumb is the polite way of saying they're disingenuous, and saying that they are disingenuous is the polite way of saying that the people responsible for them should lose their jobs.

The Splendid Magic of Penny Arcade

By Gabe – May 14, 2009

So we have a great big hardcover anniversary book coming out early next year. It's called the Splendid Magic of Penny Arcade and I think it's going to be really cool. It's got our favorite comics from all ten years, all our major story lines, including all the CTS strips. It's got a big section about how we make the comic and articles on Child's Play, PAX and the history of PA. It's also got a section of Penny Arcade artwork from some of my absolute favorite artists like Stephen Silver and Scott Kurtz. It's going to be a really great book and I actually just finished up the cover for it yesterday. Here's a sneak peek.

yo

By Gabe – May 13, 2009

It seems like my players just can't stop twittering during our Monday night D&D games. Kiko actually ends up making a pretty complete log of the evening with pictures and everything. I've had a few people ask me about one of the pics he uploaded from our last game.