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Movie day

By Gabe – March 21, 2007

We got a huge delivery last week from Nintendo for Child’s Play. Kiko snapped some pictures once we had everything unboxed.

Newspost, Supplemental

By Tycho – March 21, 2007

I had a number of topics to write about, this having been a crazy week for news. For some reason, an extended discussion of the 360's "Zephyr" variant took root in my mind. Together with a mysterious "Spring Update," the features of which have been only dimly illuminated, these items represent Microsoft's newest campaign in the Console War.

Exile From Guyville

By Tycho – March 21, 2007

300 is a movie about guys who look cool doing things that are awesome, and as such it's hard not to like it. It leverages swank technology in the service of its cinematic mission. Also, there is a portion of the film given over to a creature, equal parts goat and man, who plays a flute inside of a golden tent. So it's the sort of movie that really has something for everyone.

Game Industry-2 Penny Arcade-0

By Gabe – March 19, 2007

Our ping pong match against Microsoft Casual Games did not go so well. We won two of our seven rounds but in the end it wasn’t enough. So our trail of tears through the video game industry continues. Our next match is against Amaze I believe. I had a line about how they will be amazed at the beating they receive but it seems premature now.

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Rainslick Trailer

By Gabe – March 19, 2007

So we released the very first trailer for our game last week. Everyone seems to dig the 2D intro and I think most of us can agree that the 3D stuff still has a ways to go. Originally we were just going to drop the 2D flash trailer. It’s a nice intro to the world. We see the “Startling Developments Detective Agency” and we get a feel for how Gabe and Tycho fit into the story. Tycho the learned world traveler reading at his desk with his Tommy gun resting in his lap. Gabe… punching something. We were worried though that people might think this was going to be a 2D game if that’s all they saw. So we decided at the last minute to attach some of the 3D work we’ve got. It’s extremely early and it’s missing some effects like cell shading and a few others.In retrospect we probably should have held of showing it but we were excited and we jumped the gun a bit. We still have a lot of work to do in order to really define the look of the game. If nothing else, the clockwork fruit fucker at the end seems to have struck the right note with most of you so I’m glad we included him in the trailer. Since he seems to be such a hit I thought I’d share the original concept art I did for him. This is an example of what I send over to Hot Head.

Good God

By Tycho – March 19, 2007

After listening to the album Illinois, I had the feeling that there should, perhaps, be some kind of licensing requirement for instrument ownership.  Playing God of War II gave us a similar feeling. This isn't entirely fair, and I'm aware of that, but the power of the game on an artistic and technical level constitutes a challenge to an entire industry.  

Unfair Business Practices

By Tycho – March 16, 2007

We were hungry, and that usually affects the strip, but the Girl Scout in the comic is a real person who probably has her troop or squad or whatever set up for life.  The other girls should probably just go home - I think Jenny's got them covered this year.

The Other Foot

By Tycho – March 14, 2007

Denis Dyack is still smarting over previews of Too Human written last year regarding a demo he admits was bad, and in EGM's most recent podcast he takes an opportunity to interrogate one of the men responsible. He spends the second hour of the podcast making a series of completely unsourced and unverifiable claims about his product, which - after having been browbeaten for the first hour - his gentle hosts are understandably reluctant to analyze.

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RSPD Art

By Gabe – March 12, 2007

So last week I posted the new artwork I did for our game. I colored that one myself but I also passed the inks over to Imaginary Friends Studios. They’ve done tons of work for comics and games but we actually met them because of their work on UFS. At the same time we were crating the Penny Arcade UFS deck they were doing all the artwork for the Soul Calibur deck. Tycho actually posted an incredible piece of fan art they sent us at the time.

Ping Pong

By Gabe – March 9, 2007

Kiko’s photos of our ping pong match against Sucker Punch are now up on his Flickr page. Once again I need to say thanks to everyone over there for the games and the pizza. Penny Arcade’s “Team Inferno” got completely destroyed by the Sucker Punch “Rockets” but we still had an awesome time.

RSPD

By Gabe – March 9, 2007

It went up late yesterday so some of you might have missed it. I made a new wallpaper based on the Penny Arcade game we’re working on. Next week we’ll be releasing a trailer for the game. It sort of introduces the world and shows off some in game action.

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RSPD

By Gabe – March 7, 2007

Tycho is down at GDC today to give some interviews about the Penny Arcade game. I’m not exactly sure what his schedule is like or who he’s talking to. According to Gamespot he’ll be joining them on their “on the spot” show in about 40 minutes (March 8th 4pm PST). He should be sharing some new information about our game, “On the Rain-Slick Precipice of Darkness”.

Eerie In Its Accuracy

By Tycho – March 7, 2007

Today's comic is based on a story we saw at Kotaku, but when I went over there to verify the link the story had been removed altogether. For those of you playing along at home, what that means is that Kotaku

The Armory

By Gabe – March 5, 2007

I don’t know if you’ve been over to the official WOW site recently but they just announced a new feature called the Armory and I’m here to tell you it’s fucking brilliant.