I was looking back through some of my old Thornwatch design docs the other day and saw that the earliest one was created back in September of 2012. Now I’m working on the cover of the game and I feel like I’m finally getting to ice a cake I’ve been baking for five years. It’s hard to describe just how exciting it is to see all these components coming together. In addition to Kiko and Dabe here at Penny Arcade, I also have the help of Liz Spain and Skylar Woodies over at Lone Shark games all plugging away on the graphic design. Check out how rad this game is looking!
