I have a whole new appreciation for the art of game design after watching Rodney Thompson and Mike Selinker inspect and construct Thornwatch. I knew I had a cool idea and some genuinely new mechanics but I had hit a wall. Rodney came in and looked at what I had done and saw all the little problems, but more importantly he saw what I wanted the game to do. He cut out old rules that only hurt that game and built new rules to support the Thornwatch I wanted. When Rodney isn't working at Bungie or helping me design Thornwatch, it turns out he is making his own game! Tycho and I actually played the game, and we both loved it. It's true! You can watch the video of it for yourself:
