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Video Games!

By Gabe – September 25, 2014

As Tycho mentioned yesterday, we are both playing the new Theatrhythm: Curtain Call for 3DS. He lamented the lack of a cooperative multiplayer mode but I have to say the new competitive multi is ridiculously fun. I had been avoiding it because while I enjoy rhythm games, I’m not especially good at them. So the idea of playing against another person was a bit intimidating. I gave it a shot though and once I started I was hooked. You play a Battle Music Sequence (BMS) against another person and you’re trying to get the higher score in order to win. However as you’re playing you can inflict all sorts of crazy status effects on your opponent. These really mix up the gameplay in some fun ways.

Digital

By Tycho – September 24, 2014

Blizzard cancelled "Titan" apparently, whatever it was; I have faithful crows at practically every level of their organization and I was never able to get much. Then again, I suppose I never really turned the screws. I was fine not knowing. They should have put a timer up! That always seems to yoke the reptilian substructures of my brain.

How Do They Work

By Tycho – September 22, 2014

We were invited by NASA to see the SpaceX launch with our sons, though the weather didn't cooperate while we were there and it had to launch the next day. The trip was rad, though. A trip whose core purpose did not occur still managed to be rad. So, imagine how rad it must have been. We brought Van (who does PA: The Series) over with us; I think there's still something good there.

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Take It From My Hands

By Tycho – September 19, 2014

We're out of town, you know how it is. Before we left though, our boys in tow, Gabriel and I talked about how at his house everybody wants to play Didney Infinty but for different reasons.

Harrumph

By Tycho – September 17, 2014

We had to act quickly because Gabriel told us the ride was over - he was quitting League of Legends for the whateverth time due to a string of nightmare losses. I was in one of those games, a game we managed to lose even though the opposing team had fewer players, and it recalled the days when you were playing on dial-up and your foes were on broadband. That was a thing, and not a good thing. That night's malefactors were having a LAN party at a crossroads, no doubt, their ears stuffed with demonic counsel.

Submit Questions For Our PAX Panel

By Tycho – September 16, 2014

We're doing another PAXAus in a month or so, Melbourne, and I'm ready to deliver a premium Q&A Experience. The only thing we're missing is The Questions, which you can stock us up with here.

Disney Infinity's Marvel Toys Are Looking Great!

By Gabe – September 15, 2014

I just happened to see this article over on Kotaku about the new Disney Infinity Marvel toys looking “a bit rough”. Just as a counterpoint I figured I would share my experience. Fahey suggests that perhaps he got a bad batch and I think he might be right. He posts his Nova as an example of the sloppy paint jobs. Here’s a shot of mine for comparison. I think he looks awesome.

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Circa 1991

By Tycho – September 15, 2014

I knew that once The Tracksuit had weighed in on Destiny, the conversation would get interesting. And it has.

Destiny!

By Gabe – September 15, 2014

I have to say that despite the garbage story and the horrible voice acting I’m not having a terrible time in Destiny. In fact I like it a lot more now than when I first played it. There was a very early alpha phase that we played and it was pretty disheartening. I went back through my email and found the mail I sent to Jerry at the time. This is right after I had played Destiny for the very first time.

The God-Womb

By Tycho – September 12, 2014

I guess we'll find out to what extent this selling Minecraft stuff is real, or which parts of it are real, in the next few days. I saw Notch at PAX once, years ago, a fact that has cemented my role as Cool Dad for eternity with my son and his fellows. The last time I said anything to Notch was after he was dealing with the fallout from the EULA changes, to offer words of comfort from someone who has experience being Internet Satan. I think that had to get tiring for him. I think doing the best you can, the best that can be expected of any finite entity, and still getting fucked in the eye-hole is a hard business.

Face Time

By Tycho – September 10, 2014

Titanfall had "hype" behind it, but I don't think it compares to the Destiny hype. The pitch to Activision must have been blissfully short: "We will make you a Halo MMO." I try to imagine the acquisitions manager opening their briefcase so fast that papers fly everywhere, and they're trying to read them in mid-air to find the right one, and they're swiping at them like a cat in a kind of slow motion, billion-dollar snowglobe.

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YOU WON'T BELIEVE WHAT THIS ARTIST THINKS OF DESTINY!

By Gabe – September 10, 2014

I spent a good chunk of yesterday with Destiny. It’s definitely got some solid RPG hooks. The desire to go back in for one more mission is strong. Someone during my Twitch stream yesterday asked if it lived up to the hype and the honest answer is “no I don’t think so.” but to be fair what game could? I’ve been playing games a long time and I cannot remember a game with this much hype surrounding it. It is not the second coming of Christ. It’s just Halo by way of Phantasy Star Online and that’s pretty cool.

The Chronomaster

By Tycho – September 8, 2014

Earlier iterations of ourselves spent a lot of time worrying about this or that webcomic or the scenesterism which was (and perhaps continues to be) whatever the fuck it is. This sort of thing always made Robert exceedingly angry. "I don't care about that," he would say. "That's not where it's going." He said that if we ever felt like worrying about something that was actually substantial, just for a change of pace, we could worry about Rooster Teeth. He said this like ten years ago, and if you are looking at the actual world, Robert probably had it right.

Strategery

By Tycho – September 5, 2014

I don't get many opportunities to play games at PAX. I'm not complaining about it, believe me. But I'm not gonna cut lines, or whatever. I lucked out once at the Dreadnought booth, though, because I had watched it in stunned silence for so long that the place I was standing had become the head of the line. No shit, that is a real thing. Pay attention to this game.