We have always liked Assassin's Creed, even when you weren't supposed to - even everyone agreed it was a no-no. A huge part of that is that we did not make up a game we thought it was, and then scourge it based on how often it diverged from that fantasy. We play them in stages, where Gabriel gets us through the atmosphere and I typically take over because I want to see the story resolve. I'm not sure which part that is within the astronomy metaphor. Let's say it's the moon.
