Because "games don't have good stories," a good story can be right in front of us and we won't see it. Or the game can be showing us something else, and it will move quickly, and we will become confused; in the face of these quick movings, our leftover rodent wetware isn't always up to the task. Unless the game is about finding nuts, in which case we excel. 10000000 is the latest game in this genre; test my theory, and find its truth.
