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Transposition

By Tycho – February 3, 2012

Readers are lashing out at William C. Deitz' addition to the Mass Effect ouvre, with his new novel "Deception." Indeed, they feel deceived! And they are cataloguing this beast-man's transgressions in an endlessly elaborated upon codex with such terrible granularity that I've begun to feel sympathy for the man. I was under the impression that I liked Mass Effect, maybe even liked it a lot, liked it more than most people. But, no. I'm not entirely certain I want to like Mass Effect this much.

The Creative Spark

By Tycho – February 1, 2012

Douglas Adams suggested in his opus that mice were not simply mice but rather the unassuming projections of a pan-dimensional race into our universe. I've met Daniel Cook before, wiry and lean, compact, an organism apparently designed for fold-up travel, and I wonder if there isn't something similar going on with him.

Plurality

By Tycho – January 30, 2012

Gabriel the Younger expressed intense delight at the prospect of Minecraft Lego, a state of affairs his father could not entirely understand. A member of the forums awaits with great anticipation the inevitable Lego Minecraft videogame. This is the Circle of Life; one can very nearly hear Elton John.

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Amalur

By Gabe – January 27, 2012

Once again I was able to beg an early copy of a game. This time I scored Kingdoms of Amalur. I’ve been playing it now for a few days and I am in love. I’m probably not supposed to talk about the game yet but I figured it would be much easier to ask for forgiveness rather than permission as the old saying goes.

Boxinalia

By Tycho – January 27, 2012

There are many games where box breaking is core to the experience, a cultural practice, a folkway, and this happens in Kingdoms of Amalur as well. Games are developing more robust approaches to assessing your moral coordinate with precision, but they're still several long miles from basic etiquette.

Star Wars crap

By Gabe – January 25, 2012

After playing so much SW:TOR and really enjoying it I decided to try a Star Wars book. I had given up them a while back after a series of extremely bad books. I ended up grabbing Darth Plagueis. If it had just been incredibly boring I might have stuck it out but it was also stupid. I was listening to an especially lame chapter when the narrator started talking about ancient Sith lords and their lost techniques. One such lord was a sort of ancient necromancer and his name was Darth Andeddu. I don't care what stupid space way you spell it, the name is pronounced Undead-u. The immortal Sith dude is called Darth Undead. I said "fuck you" out loud in my car and turned the stupid thing off.

Hope Springs Eternal

By Tycho – January 25, 2012

The dialogue in the second panel isn't true, not exactly, but it might as well have been. Gabriel told me not to discuss the strip in any detail, and so I wont. Apparently he wants it all to himself, and being almost paralyzed by this novelty I was in no position to refuse him.

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Good times

By Gabe – January 23, 2012

I love it when Tycho asks me if I want to go learn a new card game with him and then I proceed to destroy him at it. I would not be surprised if he never plays it again. Which is too bad because it's a rad game.

Efficacy

By Tycho – January 23, 2012

The demo for Mass Effect 3 comes out next month, with both single and multiplayer attached, and it will apparently leverage all the Kinect "betterness" we have been promised. I have my, um... doubts.

Hmm

By Tycho – January 20, 2012

Harvesting dirt on tech via Techdirt, I saw a story entitled "The Internet Wins: PIPA and SOPA delayed." Author Mike Masnick delivers a precisely calibrated mixture of triumph and bleak prophecy in his write-up, which seems like the proper tone. If you go deeper, say, to Harry Reid's official statement, you won't see anything to celebrate. It's delayed, to be sure, although remission might be a better term. The will hasn't gone anywhere.

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SW:TOR

By Gabe – January 16, 2012

I’m in love with Star Wars the Old Republic. I love the class quests and the flashpoints and the companions and the crafting and the space missions and all that shit! I could go on and on about how great I think the game is but that’s no fun. Here are the things I hate:

Exclusivity

By Tycho – January 16, 2012

When I make a character in a massively multiplayer game, I tend to "go hard" on the embroidery aspect. That is to say, I like to tart shit up on the narrative front, imbuing landmarks and even world geometry with increasingly fruity elaborations.