Gabe and I are beginning our descent into Rapture more or less simultaneously, so there's plenty to discuss. I'm still feeling my way around, seeking out the game's throughline. Gabriel loves it whenever there isn't shooting, and there is really quite a lot of shooting, which complicates things. What we both agree on is that Bioshock - and Rapture itself - are much, much broader subjects than the "gonzo shooters" which have thus far defined its chronology.
