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D&D

By Gabe – January 6, 2009

I've had a lot of people ask me how my first D&D game as Dungeon Master went. Here's a pic I snapped with my phone towards the end of the night. Actually since we went until 2:30 am, I guess I should say the morning.

True Martial Prowess

By Tycho – January 5, 2009

We grabbed the demo for Lord of the Rings: Conquest over the weekend, with no expectations because we haven't been following it. I more or less could not endure the tutorial, choosing instead to learn my trade "On The Job," which is dangerous for an archer but one gets used to it. Unfortunately, there was a bug in the demo that would not allow me to play their online game online - it suggested that my displayName was in use, something I didn't find especially surprising, because it was my name. I decided that the hours of a Sunday afternoon would be better employed in the construction of a couch cushion fortress, and took my refuge there.

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The student has become the master

By Gabe – December 29, 2008

So I spent a huge chunk of the weekend working on my D&D adventure. Playing with Scott, Will and Tycho for the Podcasts really got me hooked on the game. Speaking of those podcasts I'm not exactly sure when they'll be available online. I'll let you know here though as soon as I find out. I will say that there is a point at which Jim is hanging upside down from a rope ladder, 20 ft off the ground casting spells in all directions. He was as usual, magnificent. 

And So It Begins, Part Four

By Tycho – December 29, 2008

Between the treacherous drifts of the Everwinter and my trip eastward, we haven't really been in the office. With both of us in, the power rings have joined and the morning has largely been spent talking about crucial matters, like the effective range of javelins and the frequency with which an elder red dragon may issue gouts of crackling flame. It's glee of such a concentrated sort that I must store it up, keep it, as (statistically speaking) human lives seem to trend away from glee.

So True

By Gabe – December 26, 2008

I grabbed this with my iPhone today and sent it to Tycho with the subject "Merry Christmas". 

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And So It Begins, Part Three

By Tycho – December 26, 2008

I receive calls every couple of days from my cohort, who (in the thick of campaign planning) has questions about how certain ideas might be presented. Because they're beginners, essentially, all the way down the line, they don't know any of the old tricks. The classic gambits are unknown to them: the caravan raid, the switcheroo, none of 'em. I have begun his education.

And So It Begins, Part Two

By Tycho – December 24, 2008

What I said about the residents of Seattle vis a vis snow was true, but shortly after I said it we received the kind of snow that one might be genuinely skeered of, especially in a town that owns no snowplows. We drove to Spokane after our flight and all others were cancelled, and things are an order of magnitude worse here. The snow is so high that there's no other interpretation: some god (or fraternity of gods) is trying to erase this wicked land.

And So It Begins, Part One

By Tycho – December 22, 2008

Our strip for last Monday was originally about (ahem) The Importance Of Dice Selection. On the graph, this topic is equal parts General and Specific, which nestled it in our loving crosshairs. It was perfectly reasonable subject matter, and the strip we constructed from those raw materials was piquant. Then, the night before it was meant to go up, Gabriel called me from a Barnes & Noble to ask what books he needed to run a game of Dungeons & Dragons.

Snowball.exe

By Tycho – December 19, 2008

Spokane has many faults, chief among them that it is the source of all human woe - a cleft in the wounded crust of the world that grants Satan and his twisted lieutenants easy access. But one thing you do learn there, other than the ability to create a tourniquet from your own intestines, is now to drive properly in the snow. We're snowed in here in Seattle, and not because you couldn't get around out there, but because driving in the snow with Seattle natives is like NASCAR in slow motion. It's not worth exposing yourself to those people, so you stay home. Even the sidewalks aren't safe. But that doesn't mean you can't go outside.

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Puzzlegeddon (etc.) On Greenhouse

By Tycho – December 17, 2008

I've been lax in mentioning this one, and I've done you a disservice.  Built atop a tile-sliding, almost ultracasual matching game is an array of strategic assaults with very strong art and truly jubilant multiplayer.  You may find yourself delighted by the trailer.  It's from Pieces Interactive, it's Windows only, and there's a demo you should check out here.  

Once More Unto The Breach

By Tycho – December 17, 2008

We go back to Spokane every other year for Christmas, and each time the town has sunk deeper into its abscess. The Earth's ribs jut there, greased along the edge with black oils that give dark dreams. In the damned orchards where the rank hatefruits droop, farmers fight its very soil - tilling up more stones than earth. There are always more. My heart is like this: stones, and stones, and more stones underneath.

You Will Feel The Heat

By Tycho – December 15, 2008

When we arrived at the office this morning, we decided that we no longer had any affection for the comic we had written on Friday. We made a new one instead, pulled from the VGAs. The original strip did give us another idea though - something we can extend in a delicious way, stretching it out not unlike a Caramello. Over the Christmas Holiday, we'll investigate it in greater detail.

A Penetrating Look

By Tycho – December 12, 2008

The Beta for Playstation home is now available to everyone, and now you know what I know: this is what happens when your marketing department tries to make a game. Here is everything you need to understand about Home, if you should accidentally launch it from your XMB: press and hold the Playstation button in the center of your Dual-Shock or Sixaxis controller. From the menu that appears, select Quit.