Warcraft III is the game of choice around here, as I am sure it is elsewhere, and we lose virtually every time we play online. It's actually sort of a joke, now - asking someone if they want to "lose at Warcraft" is essentially inviting them to play at all - but we don't really mind it. The fact is that we are better at losing than most, we can be defeated more spectacularly and in less time than most, and we can parley our strong chain of early successes into fiery perdition. Like the young man who blames the controller, or the Brenna who blames the Dance Dance pad, we carry on the rich tradition of blaming the mechanism for our own ineptitude. As I said, it's no big deal. When you're as good at losing as we are, you're really a a part of the winning team anyhow, working together with your captor to ensure that his stay in your base is a pleasant one - and ensuring repeat business from his ravening and rapacious horde. How do we do it? It's easy.